using System;

namespace FredriksdalAssault2
{
#if WINDOWS || XBOX
    static class Program
    {
        // Static variables for game settings
        public static bool isAttackingTeam = true;
        public static byte gameMode = 0; // 0: Assault, 1: DeathMatch
        public static byte currentMap = 0; // 0: Valley, 1: Hills.
        public static int maxKills = 15;
        public static int totalGameTimeMilliseconds = 300000;

        // Static variables for controller settings, playerindex 1 to 4 (0 to 3).
        public static bool[] invertedAxisX = new bool[] { false, false, false, false };
        public static bool[] invertedAxisY = new bool[] { false, false, false, false };

        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        static void Main(string[] args)
        {
            using (GameAssault game = new GameAssault())
            {
                // Make the mouse visible.
                //game.IsMouseVisible = true;

                // Run the game.
                game.Run();
            }
        }
    }
#endif
}

